LOTM 50 ~ BY TADEU GARTNER

 | the Module by ABISS – prefab structure |   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀

   Snapshot_007

Footprint: 34×30 m (shop interior square shape – 30×30, 4 additional meters for facade)

Vídeo: http://www.youtube.com/watch?v=rP9pGkVyoO0&feature=youtu.be

Minimum Parcel Size Required: 1024sq. meters ( building can be physically rezzed at 1024 sq. meters parcel, shop window may cross land border a bit, however ground floor is root prim, it wont count in adjacent parcel – standard 1024 SL parcel size 32×32 m)

Prims: 115
Additional Info:

Snapshot_003

– Does not contain rezzer – its not needed
– There are no scripts whatsoever. No texture change via scripts, you get 2 differently textured shops with purchase
– Structure is being sold as displayed in-world. Product pictures are taken in world without any post processing.
– Inside of store is set to full bright for best visual experience.
– If unlinked prim count raises significantly >30% (normal SL behavior on mesh objects)

Snapshot_004
– Outer and inner walls are separate objects
– ON every wall in between of vendor panels is simple generic wall texture. The prim with this texture can be removed when you intend to combine multiple structures seamlessly.
– 3rd floor option is not available and not supported by Abiss.

PERMISSIONS MODIFY AND COPY

Snapshot_005

Anúncios

The comment does not represent the opinion of this blog, it is the responsibility of the author of the message.

Preencha os seus dados abaixo ou clique em um ícone para log in:

Logotipo do WordPress.com

Você está comentando utilizando sua conta WordPress.com. Sair / Alterar )

Imagem do Twitter

Você está comentando utilizando sua conta Twitter. Sair / Alterar )

Foto do Facebook

Você está comentando utilizando sua conta Facebook. Sair / Alterar )

Foto do Google+

Você está comentando utilizando sua conta Google+. Sair / Alterar )

Conectando a %s